Mantis Duo
Unique Two-Handed Haptic System for Open Surgery Simulation
The Mantis Duo is a truly unique two handed haptic system. With its ability to render large forces and accommodate various end effectors it is an ideal platform for a wide range of bimanual simulation applications, including open surgery and robotics. The thin tension-cables do not obscure the users view, allowing projected 3D virtual objects to be co-located with the users hands. With onboard processing capabilities, the Mantis Duo delivers high quality force feedback with little computational overhead to your host PC. Download the Mantis Duo brochure.
Key Features
- Two-handed haptic system with large workspace
- Ideal haptics platform for wide range of applications, such as open surgery simulation and robotics
- 520 MHz onboard microprocessor for superior haptics quality with little computational overhead to host PC
- Robotic surgery simulation stereo viewing option
- Back-projected stereo viewing option
- Can be co-located with various display options such as LCDs, projectors, and auto-stereoscopic displays
- Grip can be easily changed to fit different applications
- Large number of I/O options to accomodate customized
applications - Ethernet interface for fast data transfer and easy networking
- Motor brakes for locking cables in place
Technical Specification
Degrees of Force Feedback |
3 (X, Y and Z) |
Degrees of Tracking |
7 (translation and rotation about X, Y and Z; grip closure) |
Maximum Force (center of workspace) |
15.2 N
|
End Effector |
Needle Driver or Grasper |
Workspace |
790 W x 522 H x 394 D [mm] |
Footprint |
908 W x 507 D [mm] |
Haptic Update Rate |
Adjustable (typical use over 1000 Hz) |
Relative Accuracy (Encoders) |
0.3 degrees, 0 .016 mm |
On-board Microprocessor |
520 MHz |
Motor Controls, PWM |
8 |
Brake Controls |
8 |
Gimbal Encoders |
6 |
Interface |
100 Mbit Ethernet |
Additional I/O ports |
2xRS232 (COM), USB Host/Device VGA, Audio I/O, IC2 bus |
Operating System (SDK) |
Windows XP, Windows 2000 |
Note: Maximum force is dependent on force direction and relative position in workspace.
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